One of our first projects. The goal was to demonstrate typical houses in a cottage village. How to stand out among developers and give the client an unusual user experience? We solved this task using virtual reality.
We modeled the cottage village and the landscape around it to immerse the client into surroundings as much as possible. You can walk around the cottage and go inside. There is a flying mode.
We have developed a technique for changing materials and objects in real time.
Users can move around the territory. Moreover, they can choose facades, walls, floors, move different objects and interact with them, for example, open doors or closets.
Tell us about your idea in detail.
It's cool if you can attach a specification, but if you don't have one, we'll help you make it up.
We need just a bit of time to separate the managers fighting for it. We will contact you soon.