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Virtual reality (VR) in education
Frequently asked Questions

The use of VR in education brings tangible results, since the technology is highly interactive and allows you to clearly show how our world works. Statistics show that children have a positive attitude towards learning in VR and will happily prefer this technology to standard reading or watching videos. In addition, virtual reality reduces the cost of technical equipment and eliminates the need to purchase expensive laboratory equipment.

VR is an extremely promising direction in all spheres of life, including education. According to analytical company ABI Research, the VR market will grow to $ 5-6 billion by 2022, after which an avalanche-like growth will begin. Virtual reality is already being actively implemented by advanced educational institutions: Yale University with their virtual training for gallbladder surgery, the Beijing study on academic activities, Google research, etc. It all comes down to one thing – VR is extremely effective for learning.

With the help of virtual reality technologies, you can create interactive experiments and visually reproduce some natural phenomena in order to show the student how a device, the human body or nature itself actually works. With VR, you can take excursions anywhere in the world, while guaranteeing the safety of children and reducing financial costs.

It is calculated individually depending on the scale and complexity of the project. The number of specialists involved and their qualifications also does not affect pricing. We are talking about developing a full-fledged application and it is impossible to evaluate this process with a fixed amount. Leave a request on the website, FlexReality representatives will contact you for more detailed advice on issues of interest.

When people talk about the use of VR in education, they mean a whole layer of technologies aimed at increasing the efficiency of assimilation of educational material. Human fantasy is a powerful tool, and it allows you to travel anywhere in a split second, but the quality of this fantasy will significantly lose to the real experience in terms of detail and accuracy of recreation. With the help of a virtual reality helmet, a person can literally travel anywhere and feel any experience within the application created by the developers. It is much easier to learn and understand complex concepts, having a visual representation in front of your eyes.

Let’s give an example of how effective VR technologies can be in education. Imagine the human nervous system at work: there is a brain, cerebellum, spinal cord, and many nerve endings throughout the body. It is in close interaction with the endocrine system and regulates the work of the rest of the body’s systems. It is possible to imagine this, but it is very difficult, even with a developed imagination. VR for schools allows you to visually show how the world works, from the structure of the atom to the higher nervous system. The material presented in this way is assimilated many times better in comparison with the traditional methodology of education, and therefore VR is the future.

The cost of developing VR apps for study

The development of virtual reality for education is a complex process, the cost of which is formed according to the following criteria:

  1. The quality of detail and the elaboration of the graphics of the virtual space. The higher the level of graphics and the more detail, the more difficult it is to optimize applications for different devices.
  2. Scope of work. The scale of the project is one of the main pricing factors.
  3. Number of involved programmers, voice actors, artists, etc. The services of all developers are paid at a certain rate, depending on their area of employment and qualifications.
  4. Terms of development.

Before we start creating a VR educational program, we will draw up a technical task, which will give an approximate understanding of the total cost of development.

It is possible to objectively assess the scope of development and the scope of work only during the preparation of the technical task or after consultation. To communicate with a specialist in more detail, leave a request on the FlexReality website.

Using virtual reality in education

The introduction of virtual reality into the educational process is a natural phenomenon arising from the natural evolution of human technologies. From stone tablets and rock paintings, we have come to a printed book. From it to the personal computer and the Internet, and each time these changes made the learning process easier and more intuitive. Now next in line is virtual reality, which allows you to achieve full immersion in learning thanks to three-dimensional visualization, contextuality and game elements.

VR gives:

  • specific experience, not theory;
  • reducing the influence of distractions that impede the assimilation of information, because it completely transfers the student to another reality, affecting vision and hearing;
  • visual material with which you can fully interact.

Difficult to understand concepts and phenomena with the help of VR are perceived easier and reliably assimilated.

FlexReality web studio already has experience in developing VR applications for education. A striking example is a large-scale educational project that is being developed for middle and high school students. The project has created interactive physics experiments in VR. Using only virtual reality glasses and our app, students can enter a well-equipped physics laboratory and conduct the necessary experiments in VR. To do this, you need to follow the instructions, interact with physical devices and carefully observe the results of the experiment.

We cooperate with the Department of Innovative Education in Kiev and are we constantly improving our knowledge in the field of information technology. We invite everyone interested in developing a VR application for study to cooperate, leave a request on the website – we will make an appointment and discuss the details in a relaxed atmosphere. All the best!