How AR_Book implements the relationship between interactivity and learning the material

Interactive technologies as one of the main privileges of the modern world. Especially in modernized education, which actively involves multimedia tools in its program.

In 2021, three world-renowned scientists (Arpan Deyasi, Soumen Mukherjee, Anirban Mukherjee) released a unique technological guide for teachers “Computational Intelligence in Digital Pedagogy.” The book contains instructions on the effective use of the latest technologies in educational practice involving artificial intelligence.  The book also contains an in-depth analysis of various education methods, one of which confirmed that 75% of children remember interactive school subjects better. The digital world was particularly impressed by the report from the online service ThinkImact, which provides verified statistics and qualitative research in education and business. According to the report, students remember information 25-60% better with multimedia involvement, which creates a unique associative series that significantly increases the effectiveness of learning.

With all the verified information and in-depth educational data analysis, we understand why the involvement of the latest technologies is a mandatory rule for education today. Particular attention should be paid to the dynamics of time, which creates its criteria for the future implementation of plans, boldly transforming our everyday reality. Therefore, the AR_Book system was designed to help the dynamic modernization of education in Ukraine, involving the latest VR/AR/3D technologies. The most important implementation of the system is the indicators of the effectiveness of the lesson. This deep reflection helps the teacher to “see” the knowledge of each student and easily adjust the program in such a way as to better achieve a successful result for each student!