Shevchenko museum

WE MADE A SMALL MUSEUM A BIG SHOWPLACE

Service categories:

  • AR development
  • Mobile development

TRY:

24 square meters — it is less than a typical tiny soviet flat. And if this is the size of a museum, every meter becomes extremely valuable. Such a compact space should be used wisely.

We expanded the limited museum area with the help of AR technology. We created an interactive tour in a quest form. To this end, we brought to life the exhibits in AR.

For the quest the museum lacked exhibits that could be used as AR-markers. So we used stylized objects and even to the window.

The image of Taras Shevchenko guides the user between the exhibits, tells stories and gives different tasks. 

There are several games. For example, you need to collect a picture from blocks. In another game, a kobzar catches bunches of viburnum drifting in the air, almost like in Flappy Bird.

At the end of the quest, you can take a selfie with the Kobzar’s mustache.

The project was launched in 2019 and the small regional museum continues to draw attention of people.

How the development was going:

They write about the project:

Technologies

Application

  • Design: FIGMA
  • Development environment — Unity, Xcode, Visual studio
  • Programming language: C#
  • TECHNOLOGIES — AR, COMPUTER VISION, VUFORIA
  • To create models and textures-Maya, 3dsMax, Blender, Photoshop, Substance Painter
  • Works on all iOS and ANDROID devices

Backend&database

  • Programming language: PHP
  • REST API
MORE CASES

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